Can confirm this was an error on the plugin side. I uploaded a new version 1.3.1 which is much more robust and handles Scene changes more gracefully. Therefore a menu open/close works now.
Please let me know if it works for you, and thanks for the bug report!
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Getting a: "TypeError; Cannot read property 'resolution' of null" when I close the menu during playtest.
Blackout Screen command set to map Event running in parallel:
Transition Duration: 0; Blackness Alpha: 1; Tint Color: #000000
BWG_LightMask.js v1.3.0; RPGMZ v1.10.0
Any insights are appreciated; thank you.
Can confirm this was an error on the plugin side. I uploaded a new version 1.3.1 which is much more robust and handles Scene changes more gracefully. Therefore a menu open/close works now.
Please let me know if it works for you, and thanks for the bug report!
Is there a possibility to make square shaped lighting?
Not yet - is that a requirement? I might look into it if it's something you need; I'm sure others would like it as well.
It's not exactly a requirement, but my setting is a bit Sci fi, so having square shaped lighting should help for walls and thing similar