New Feature: DragonBones Support!
BWG LoadingScreen for RPG Maker MZ » Devlog
Hello Friends,
I added loading screen delay feature for Dragonbones assets to prevent sprite pop-in on map load. A new boolean parameter lets you control whether loading screen waits for full asset load completion.
This is relevant if you are using the DragonBones_Union plugin from VisuStella.
Features:
- Auto-detects Dragonbones (VisuStella) plugin
- Checks map contents for Dragonbones sprites
- Delays hiding the loading screen until every Dragonbone asset is fully loaded
Files
BWG_LoadingScreen.js 32 kB
11 days ago
BWG_LoadingScreen_open.zip 5 kB
11 days ago
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BWG LoadingScreen for RPG Maker MZ
Customize the boring loading screen!
Status | Released |
Category | Tool |
Author | BattleProgrammer |
Tags | gif, plugin, RPG Maker, RPG Maker MZ |
More posts
- Bugfixes99 days ago
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