Bugfix for Proximity Sound


Hello friends,


I fixed a small bug that prevented sounds from playing when the event was not set to "Same as Characters" as priority. Now you can choose any priority and it will still work as expected!

Have fun!

Files

BWG_ProximitySound.js 13 kB
85 days ago
BWG_ProximitySound_fullSource 3.3 kB
85 days ago

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